améliroation de la fermeture du jeu (plus propre)
This commit is contained in:
+6
-2
@@ -7,6 +7,7 @@ TODO
|
||||
- ajouter des sons style arcade
|
||||
- faire un highscore (avec la gestion de l'utilisateur et les saves)
|
||||
- faire le systeme de succes
|
||||
- mettre un easter egg
|
||||
"""
|
||||
|
||||
import pygame
|
||||
@@ -15,10 +16,11 @@ from game import Game
|
||||
pygame.init()
|
||||
|
||||
launch_game = True
|
||||
running = True
|
||||
|
||||
game = Game()
|
||||
|
||||
while True:
|
||||
while running:
|
||||
for event in pygame.event.get():
|
||||
if event.type == pygame.QUIT: pygame.quit()
|
||||
elif event.type == pygame.KEYDOWN: launch_game = True
|
||||
@@ -26,4 +28,6 @@ while True:
|
||||
if launch_game:
|
||||
launch_game = False
|
||||
game.restart()
|
||||
if game.run() == -1: pygame.quit()
|
||||
if game.run() == -1: running = False
|
||||
|
||||
pygame.quit()
|
||||
|
||||
Reference in New Issue
Block a user